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Century Age of Ashes : Jaarlandtir Harbour - Tech Art

Map Harbour Original & Frozen
The mood change was made thanks to a tool I made to have global controls over all the environment shaders and change moss & dirt into snow. Also made an Ice shader to replace the water shader.

Harbour Sea Water Shader.
The waves are based on Gertsner Function and the shader is vertex paintable to define the foam, the boost areas and the intensity of the waves.

Harbour Sea Water Shader.
The waves are based on Gertsner Function and the shader is vertex paintable to define the foam, the boost areas and the intensity of the waves.

Harbour Sea Water Shader.
The waves are based on Gertsner Function and the shader is vertex paintable to define the foam, the boost areas and the intensity of the waves.

Harbour Sea Water Shader.
The waves are based on Gertsner Function and the shader is vertex paintable to define the foam, the boost areas and the intensity of the waves.

Smoke & Fire FX on Niagara
I made them with fluid simulation, then bake flipbooks.

Architecture procedural height blending moss

Architecture procedural height blending moss

Ground Moss Procedural height blending

Ground Moss Procedural height blending

Dynamic Burnt Wood shader. Material textures made on substance designer

Dynamic Burnt Wood shader. Material textures made on substance designer

It was a fun map to work on.
A lot of shaders (water, flipbook FX, VAT, Parallax, Burnt Wood, procedural blending...)
As for all the Century's map, I tried to give enough controls to artists with tools(Houdini,Blueprints...) and shaders.
One of the best thing was to be able to transform this all map into a frozen one with just parameters from a blueprint, and shaders tweaking.
I worked on the optimisation part too.
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I spent a lot of great times working on this environment with my teammates. Thank you guys !
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Art Director : Pascal Barret
Concept Artist : Mathieu Boyer
TD Rendering : Frederic Cros
Lead Environment Artist : Brice Besson
Environment Artists :
Corentin Schwedt
François Dumoulin
Raphaël Thiessard
Thomas Chevenne
Level Designers:
Fabien Delpech
Antoine Marquès
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https://www.artstation.com/mathieuboyer
https://www.artstation.com/bricebesson1
https://www.artstation.com/frozz_tiz
https://www.artstation.com/bubar
https://www.artstation.com/raphael_thiessard
https://www.artstation.com/athoms