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Century Age of Ashes : Valkürian Sanctuary

Valkürian Sanctuary is the last environment I worked on at Playwing Bordeaux.
For this map, we wanted two different mood, the undergroup and the upper city.
The underground needed to be darker(lighting, rock and architecture), with more fog.
It was a good time for me to challenge myself and trying to do a volumetric fog where we could hide in it as a dragoneer and that enforce the feeling of flying.

I really want to thank all the Playwing team for all I learned by their side, all the good times together, and I wish the game succeed as much as it deserve. All my teammates at Playwing are incredible, and do really good job.

Same as all the previous maps, I worked on the shaders(Rock, moss, architecture, volumetric fog) and I was in charge of optimisation/performance.
What's left in the environment has been done by my teammates.
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Art Director : Pascal Barret
Concept Artist : Mathieu Boyer
TD Rendering : Frederic Cros
Lead Environment Artist : Brice Besson
Environment Artists :
Corentin Schwedt
François Dumoulin
Raphaël Thiessard
Thomas Chevenne
Level Designers:
Fabien Delpech
Antoine Marquès
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https://www.artstation.com/mathieuboyer
https://www.artstation.com/bricebesson1
https://www.artstation.com/frozz_tiz
https://www.artstation.com/bubar
https://www.artstation.com/raphael_thiessard
https://www.artstation.com/athoms